EASPORTS FIFA 16 RULES AND REGUALTIONS
Por: Ivan Kayata • 22/6/2016 • Trabalho acadêmico • 936 Palavras (4 Páginas) • 244 Visualizações
EASPORTS FIFA 16 RULES AND REGUALTIONS
Angola vs. Ghana
OVERVIEW
Angola Esports Association (AEA) and Ghana eSports Association (GeSA) via the auspices of the International eSports Federation will have an Online EASPORTS FIFA 16 test match as a way of consolidating their efforts to promote eSports in Africa. This document contains the rules and regulations to guide the respective teams to ensure both Associations uphold the tenets of fair play and good spirited competition.
General
1.01 FIFA Regulations
Article 1 - Regulation Committee
The present rules and regulations are decided and written by the Regulation Committees (RC) of Esports Ghana and Angola Esports Association in with the International eSports Federation. The regulations committee can be contacted on:
Kobina Mensah Ewusie-Mensah /EASPORTS FIFA 16 Competitions director / Vice-President-eSport Association, Ghana
Ivanovic Kayata /Esport Representative /Angola Esports Association
Article 2 - Application
The present FIFA Regulations applied on every official tournament of Angola Esports Association, Esports Association Ghana and their corresponding affiliates. Official tournaments includes national, regional and grand final tournaments for both online/live applications. The tournament structure is at the sole discretion of the tournament organizer.
Article 3 - Updates
The Regulations Committees reserves the right to modify the present FIFA Regulations from time to time without notice. It is encouraged to review these regulations from time to time in order to be apprised of any changes.
Chapter 2
2.01 Game settings
Article 4 - Game version
Game edition: EASPORTS FIFA 16
Platform: Sony PlayStation 4
Article 5 - Online game settings
The following online game settings will be used:
- Half length: 6 min
- Controls: Any*(Recommended)
- Game speed: Normal
- Squad Type: Online*(Recommended)
Table 1. Control Options table
| Any | Semi-Assisted | Manual |
Auto Switching: | Personal preference | Manual or Air-ball | Manual(required) |
Auto Switching Move Assist: | Personal preference | Personal preference | None |
Passing Power Assist: | Personal preference | OFF | OFF |
Pass Assist: | Personal preference | Manual or Semi | Manual(required) |
Through Pass Assist: | Personal preference | Manual or Semi | Manual(required) |
Shot Assist: | Personal preference | Manual or Semi | Manual(required) |
Cross Assist: | Personal preference | Manual or Semi | Manual(required) |
Lob Pass Assist: | Personal preference | Manual or Semi | Manual(required) |
Save Assist: | Personal preference | Manual or Semi | Manual(required) |
Analog Sprint: | Personal preference | Personal preference | ON |
Defending | Personal preference | Tactical (required) | Tactical (required) |
Table 2. Squad type Options table
Squad Type | Function |
Custom | Squads are taken from offline modified squads. Squad formation, tactics and player attribute modifications are carried into the game. |
Online | Internationally updated squads reflect as they are synchronized with real life team formations and player attributes.(Recommended for International competition) |
Team: Nation
Formations: No Custom formations allowed (Players must note 60 sec. limitation for online game team setup)
Tactics: Only Default In-game tactics (No custom tactics)
Player Instructions Allowed
Passing Power Assistance: OFF/ON (Dependent on Item B. Controls)
Injuries: ON
Offside: ON
Defending: Tactical Defending/Legacy Defending (Dependent on Item B. Controls)
Weather: Random (because of the online friendly mode)
Radar: 2D
Timer: ON
Camera: Tele broadcast recommended (Player discretion, based on local camera setting)
Article 6 - Particulars game setting for “Home & Away”
A match in play-off stages can’t end by a tied score. It implies to follow these particulars rules for the second game:
2.02 Match format
Article 8 - Single-game match
A “single match” is played in two half times of 6 minutes. The winner of the match is the player with the most goals. A goalless draw or same goal tally is a drawn game.
Article 7 - Home & Away match
A “home & away” match is played in two games of 6 minutes. The winner of the match is the player with the most goals at the end of the two games. (A tie is allowed)
...