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Classe para Jogo da velha em console app

Por:   •  26/8/2015  •  Trabalho acadêmico  •  3.725 Palavras (15 Páginas)  •  304 Visualizações

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using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

using System.Threading.Tasks;

namespace Game

{

public class Jogo

{

private int margin = 15;

private int[] columnsPosition = { 24, 40, 56 };

private int[] rowsPosition = { 2, 6, 9 };

private int currentXPos, currentYPos;

private int markedSquares;

private List<Square> squares;

private bool jogoFinalizado = false;

public Jogo()

{

markedSquares = 0;

currentXPos = 0;

currentYPos = 0;

Welcome();

printGrid();

Console.SetCursorPosition(columnsPosition[currentXPos], rowsPosition[currentYPos]);

}

private static void Welcome()

{

Console.WriteLine(string.Format(@"

_ _ __ __ _ _

| | | | \ \ / / | | |

| | ___ __ _ ___ __| | __ _ \ \ / /__| | |__ __ _

_ | |/ _ \ / _` |/ _ \ / _` |/ _` | \ \/ / _ \ | '_ \ / _` |

| |__| | (_) | (_| | (_) | | (_| | (_| | \ / __/ | | | | (_| |

\____/ \___/ \__, |\___/ \__,_|\__,_| \/ \___|_|_| |_|\__,_| v:0.1b

__/ |

|___/ by Alexandre Ubaldo"));

Console.ReadKey();

Console.Clear();

}

public void CheckWin(int player)

{

bool won = false;

if(squares.Where(s => (s.player == player && s.xPos == currentXPos)).Count() >= 3)

{

won = true;

}

if (squares.Where(s => (s.player == player && s.yPos == currentYPos)).Count() >= 3)

{

won = true;

}

if (squares.Where(s => (s.player == player && s.id == 1)).Count() + squares.Where(s => (s.player == player && s.id == 5)).Count() + squares.Where(s => (s.player == player && s.id == 9)).Count() >= 3 || squares.Where(s => (s.player == player && s.id == 3)).Count() + squares.Where(s => (s.player == player && s.id == 5)).Count() + squares.Where(s => (s.player == player && s.id == 7)).Count() >= 3)

{

won = true;

}

if (won) {

WriteMsg(string.Format("Yei, Player {0} ganhou!", player));

Console.ReadKey();

jogoFinalizado = true;

}

}

public void Start()

{

initSquares();

ConsoleKeyInfo keyInfo;

while ((keyInfo = Console.ReadKey(true)).Key != ConsoleKey.Escape && !jogoFinalizado)

{

keyDetection(keyInfo);

}

}

public void initSquares()

{

squares = new List<Square>();

squares.Add(new Square { id = 1, player = 0, xPos = 0, yPos = 0, active = true });

squares.Add(new Square { id = 2, player = 0, xPos = 1, yPos = 0, active = false });

squares.Add(new Square { id = 3, player = 0, xPos = 2, yPos = 0, active = false });

squares.Add(new Square { id = 4, player = 0, xPos = 0, yPos = 1, active = false });

squares.Add(new Square { id = 5, player = 0, xPos = 1, yPos = 1, active = false });

squares.Add(new Square { id = 6, player = 0, xPos = 2, yPos = 1, active = false });

squares.Add(new Square { id = 7, player = 0, xPos = 0, yPos = 2, active = false });

squares.Add(new Square { id = 8, player = 0, xPos = 1, yPos = 2, active = false });

squares.Add(new Square { id = 9, player

...

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